Red Herring Games

Brand New Educational Tool

2 min read Updated 26 March 2024

Death On Campus - Education Tool

Unique Pack for Secondary and Higher Education

Three Workshop Lesson Plans included in latest game

Death On Campus - Education Tool

Friday 3rd May saw the first run of “Death on the Campus”, an educational murder mystery which was written specifically for NCOP outreach events for the further education sector in the region.

The murder mystery event combined our usual style multi-room plot with the unique addition of 3 lesson plans which allowed students taking part to experience crime scene analysis and puzzle solving first hand, and an evening single room connected script for parents.

This is the first murder mystery script available to schools with a clear educational focus, helping students to problem solve as well as experience first hand what scene of crime officers and forensic teams look at within crime scene investigations.

What the script consists of:

For those who are familiar with our multi-room style scripts – we used this as a basis for the plot.  These are our most engaging hands on plots, which lead guests around several rooms and allow them to explore clues pertinent to the case.

The pack includes the usual style of multi-room shenanigans – 6 suspects, a raft of physical clues to pick up an examine and all the back stories, scripts and instructions needed to run the game.

What makes this plot different from anything else we’ve written to date is the inclusion of 3 lesson plans which specifically focus on aspects of the case and provide educational opportunities for the students.

Crime Scene Workshop

Specific Objectives(s)/Learning outcomes of the workshop are:

By the end of the session all learners will be able to:

  1. Identify hazards in a crime scene
  2. Demonstrate how to protect a crime scene
  3. Explain why protective clothing is used at a crime scene
  4. Explain why careful recording is necessary of a crime scene
  5. Demonstrate visual observation skills by drawing the crime scene

Fingerprint workshop

Specific Objectives(s)/Learning outcomes:

By the end of the lesson all learners will be able to:

  1. Identify the three main types of pattern in a fingerprint (Arch, Loop, Whorl)
  2. Demonstrate how to create good visible fingerprints using ink
  3. Explain the differences between the three different types of fingerprint (latent, patent and plastic)
  4. Explain why fingerprinting is important in identifying criminals (no two people have the same fingerprint)
  5. Demonstrate how to lift fingerprints from non-porous surfaces

Cipher workshop

Specific Objectives(s)/Learning outcomes:

By the end of the lesson all learners will be able to:

  1. Identify what makes a good digital password
  2. Identify likely location passwords are recorded
  3. Use problem solving skills to work out the combination of two padlock items

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