Game of Frowns – Large group script

The Kingdoms are thriving under the rule of King Clobbert Barabottom.

To mark tomorrow’s occasion of the coming of age and wedding of Prince Boffrey Barabottom, King Clobbert’s eldest child and heir to the throne, a tourney was held. Knights from all the leading families of the realm travelled great distances to compete, but it came as no surprise that the Prince himself won the day.

However, all is not well at the castle. Tonight, the night before the wedding, the peace in the realm has been shattered. The Prince has just been found murdered in his bedchambers!

With a castle full of tourney competitors alongside those loyal to the kingdom, who could possibly be responsible?

 

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This Game is Rated:

Mature

This game contains:

Content that may be suitable for persons ages 17 and older.

Including:
Sexual Themes – Dating, arranged marriages.
Mature Humor – Depictions or dialogue involving “adult” humor, including sexual references
A murder – violence suggested.
Occult – mentions of occult practises.
Alcohol – mentions of being inebriated.

What is included?

Example pre-printed boxed set

  • Full instructions

  • Script booklet for each cast member

  • Invitation flyer (which you can copy to requirements)

  • Invitations and envelopes for each cast member

  • Script for the inspector

  • Guest instruction handouts x 20 copies

  • Clue question sheets for guests

  • Solution in sealed envelope so inspector can play too

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How it works:

These games require 7-13 cast and involve the rest of the audience by getting them to ask pre-set questions – which are provided to them on paper by the inspector at the start of each round.

They run in a similar way to a dinner party, so are an ideal first choice for novice hosts and acing teams with little or no experience running large scale events.

These games work best as a sit down event with 6-12 tables of guests, with a suspect on each table.

As a rough guide these mysteries take approximately 2-3 hours to complete with a three course meal.

During the game the audience will listen to five short sets of dialogue from the cast and pose pre-scripted questions (which the cast answer with pre-scripted answers). There are three rounds which can be evenly spread throughout the night or, if preferred, the question and answer rounds can be bunched together into one large round.

At the end of the final round the guests are given time to decide who is the murderer, and once the guests have decided who did it, how and why (i.e. the murderer and motive) they will complete the answer sheet and hand it in.

How these games usually run.

Introductory Round: Introductions by the cast and the facilitator “inspector character”.
Rounds 1, 2 and 3: Scripted dialogue from the cast, followed by pre-set questions and answers.
Concluding Statements and solution: conclusions by the cast and denouement from the inspector.

There is one “inspector character” who acts as facilitator during the event and is essential to the cast.

Reducing the cast size will reduce the length of time required to solve the mystery.

Each “download and print at home” kit is provided as a zip file containing a set of PDF files for you to print at home, and a selection of MP3 files to use on the night.

Each dinner party game requires use of a printer and A4 paper (approx. 80 sheets for a 6 player kit – 240 sheets for a 20 player kit), envelopes so you can send out your invitations, and either a laptop or MP3 player (e.g. an ipod) to play the inspector MP3s; OR a CD burner so you can burn the MP3s onto a CD to run in an ordinary CD player.

When you order the game you’ll be sent a link to download the files you need.  The file will be a zip file.  This can be opened with a zip compatible program on your computer.  If you struggle to open zip files – we can email you the game directly over several emails instead – just contact us after purchase to arrange this.

You will download the following files:

  • How to use this game
  • Instructions for running the murder mystery
  • Making the most of your theme- ideas for decoration / activities.
  • Invitations
  • Character Booklets (available in single sided printer and double sided printer format)
  • Scripted for the inspector character (available in single sided printer and double sided printer format)
  • Solution script for the inspector character (needed when printing from the single sided copy)
  • MP3 files for the inspector character (dialogue and solution)
  • Hints and tips
  • Recipe suggestions
  • Money off voucher towards next purchase

This is the easiest way to play.  Everything you need will arrive in a box, pre-printed, directly to your door.

You will receive through the post:

  • Instruction booklet (includes hints and tips)
  • Invitations and envelopes for all the guests
  • Character booklets
  • CD of the inspector
  • Inspector script in a sealed envelope so you don’t find out the solution by accident!
  • Making the most of your theme and recipe suggestion booklet.
  • Money off voucher towards next purchase (printed inside the booklets)

We always ship within 24 hours meaning orders arrive as quickly as possible.

As each game is printed on demand, we can also provide a customisation service on any order.  See details further down the page on what we can do to tailor this game to your party.

Characters in the game:

King Clobbert Barabottom – the facilitator

Rennies Barabottom – The King’s brother
Stern and dressed quite simply for a nobleman. Rennies is shaved, clean-cut and subtly brandishes yellow, his house colour.

Majorin Quarrell – Highborn, heiress of a Great House.
A true seductress in green, Majorin knows how to reveal enough of herself to attract attention while maintaining her reputation is a ladylike noblewoman.

Erma Dulljoy – Naval Commander
A noblewoman, strong-willed and feminist, Erma puts little effort into her appearance. She is quite boyish and prefers comfortable clothes so long as they use a touch of blue, her house colour.

Denthereis Margarine 
– Daughter of the previous King
A medieval noblewoman, she is bipolar – both shy and aggressive. She dresses simply, not flamboyantly, but is very careful with her appearance and always wears something including red and black, her house colours.

Snobb Snark – Knight, firstborn of a Great House.
More honourable than honour itself, Snobb Snark will always fight injustice to the end. He is clean and dresses well, using white, his house colour.

Sir Veillance – Knight of the King’s Guard.
A medieval warrior, he is humble and servile. Sir Veillance always wears the trusted silver armour and white cloak that make up the uniform for members of the King’s Guard.